Growth Manager v 2.0

growth-manager-1 growth-manager-2

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About mod:
The growing fruits and progress are displayed graphically. However, the whole thing also takes on a 4x map only a few seconds.
Loading / saving during such growth is harmless and also an MP join during the growth is covered by the script. Otherwise, the growth is hard clock-driven and thus deterministically robust and without further need for MP support.
The dripping can still be switched on and off in the game menu. The growth speed selector is disabled when the growthManager is enabled.

Credits:
upsidedown

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