Seasons Geo: U.S.Midwest v 1.1

FS17 mods

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About mod:

Do you want to experience farming in the productive soils of the U.S. known as the Corn Belt?
Enjoy the weather and growth of one of the most intensely farmed regions in the world. Note that sugarbeet does not grow in this part of the world.

Version 1.1:
* Added Sugarcane (no growth)
* Updated calendar for Seasons 1.2

Credits:

Realismus Modding

Game version:

Farming Simulator 17

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How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.

The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.

The final step. Have fun with Farming Simulator mods!

2 thoughts on “Seasons Geo: U.S.Midwest v 1.1

  • Bill Johnson says:
    2017-11-10 at 15:32

    We actually do grow sugarbeets in the US in Minnesota.

  • BlackThumb says:
    2017-11-13 at 04:24

    That’s because they used data that is 20 YEARS out of date.

    If the modders had been bothered to do a bit more research they would have found another paper by the same organisation (USDA) that was written in 2010, but I suppose that would need them to use their intelligence (what little they have) and do a little bit more extensive research.

    That is why I still class this as a game, not a simulator, because the developers (and some of the modders) are too lazy to use ‘actual’ information/data/technical specifications and just ‘smash’ together something that they think the unwashed masses want (yes, I’m part of the unwashed).

    But they (developers/modders) are S_L_O_W_L_Y getting there, even though it has taken over 4 years………..

    Cheers

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