Bally Spring Map v 2.0.0.1
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Bally Spring Map v 2.0.0.1
Version 2.0.0.1:
– Prevented grain silo’s from automatically taking in manure and milk from husbandries (New save NOT required)
– Fixed alignment of fence between fields 176 & 177 (New save NOT required)
– Reduced height of cut grass stubble to make it easier see slurry texture (New save NOT required)
– Adjusted min and max temperatures and wind speeds during each month (New save NOT required)
– Smoothed some humps in the terrain in some fields (New save required)
– Fixed alignment of fence at the lake in Field 185 (New save required)
– Fixed animations on some of the stone walls – Now go under map instead of up in the sky (New save NOT required)
– Added FastFarming’s custom cut grass texture (New save NOT required)
– Made it so Poplar grows faster – Now grows within 7 months of planting (New save NOT required)
– Updated preview image (New save NOT required)
– Added custom Stone texture (New save NOT required)
– Added modified basegame animal husbandries with increased capacities and support for the Goats added to sheep husbandries (New save NOT required)
– Separated cattle crush and feed barriers from clutter out to animated objects in Red Farm & Dark Green Farm (New save NOT required)
– Added cattle crush and feed barrier to the shop as placeables (New save NOT required)
– Reduced storage radius on manure pits to improve probability of manure spawning in sheds instead of automatically going to the manure pit (New save NOT required)
– Adjusted manure and slurry output for cows and pigs to better align with food input as they get older (New save NOT required)
– Regenerated ground collision mask – Was preventing grass swath from dropping in animal pastures (New save NOT required)
– Added deco lights to the garda car & milk truck in ai traffic (New save NOT required)
– Adjusted capacities of each animal pasture to better suit the consumption of each animal type (New save NOT required)
– Added new NPC (New save NOT required)
– Prevented Alfalfa from appearing twice on the prices list (New save NOT required)
– Moved barrier back to edge of the road at garage / spuds sellpoint (New save NOT required)
– Removed Milk Production from the Beef Cattle Breeds description (New save NOT required)
– Made the siren on Garda car the horn so it’s not constantly playing (New save NOT required)
– Made it possible to plant canola & rye in Spring (New save NOT required)
– Added weeds after planting grass, alfalfa & clover (New save NOT required)
– Added option to purchase Cows (Yearlings) and Bulls (Bullocks) at 12 months old (New save NOT required)
– Adjusted buying and selling prices at each growth stage for the cows and bulls (New save NOT required)
– Replaced metal gate into field 17 with a rusty gate (New save required)
Irish_Conor, GlengarBoy - Eire Agri Modding
Farming Simulator 22
How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!