Papenburger Map v 2.0
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Papenburger Map v 2.0
Version 2.0:
* Map is season ready
* Seasons, all buildings and roofs blelben Scheefrei
* Seed, fertilizer and liquid fertilizer must now be purchased (Raiffeisen) and will be stored on the farm
* Sheep now need straw and produce dung and manure
* New pigsty.
* All map animation trigger gates are removed. All gates (also new ones) run via animated object (position is stored)
* Grosses BGA Silo shared in 2 medium.
* Fliegl Biomat fitted
* Buyable pig feed and mixed feed at Raiffeisen
* Diesel has to be purchased and can be stored in 2 stores / petrol stations on the farm
* Institute tank at the Raiffeisenshop and a tank storage at the harbor.Prices fluctuate! A standard tank: Aral
* Switchable lights for stables and various halls
* 2 liquid manure storage one on top of the backyard 13 and the other on top of Aral.Your needs the allow from Air supported
* Ball sales implemented and new ballen unterstand installed
* Portable toolbox to configure and repair
* configurator and repair point installed (workshop)
* Switch feeding
* Complete space behind the stables is now lit with night lights
* New storage / bale under the floor 1
* Diverse tipcolis and tipblocker installed at different places (for example in the long walk at Schweinestall, to the misthaufen and in the Grossen hall at the rear end)
* Milk can be sold by itself
* In various places created for placeable buildings. At Raiffeisen a big place for, for example, Kastor animal processing. 2 place at the dairy near the dairy
* Traders behind railed iron
* Matsch / mud on the field roads and a bit on the fields (not yet everywhere, serves for test purposes as it comes)
* Chickens moved forward into the bed
* Start Maschinen park expands around a round baler, winder and collection truck
* To start 3500 liters of diesel, 5000 liters of seed, 3000 liters of fertilizer and 5000 liters of liquid fertilizer
* 20 cows to start.
* Some straw, hay and silo bales are distributed in the yard
Giants, Jimkerk
Farming Simulator 17
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Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!