Altenthal Map v 1.2

FS22 mods

Altenthal Map v 1.2 Altenthal Map v 1.2 Altenthal Map v 1.2

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About mod:

– 76 fields, 6 of which are meadows
– There is an inn, a fire department, a church
– 21 productions such as: Bakeries, sawmill, BGA, oil mill, cardboard factory, jam factory, slaughterhouse
– Multifruit: triticale, spelt, rye, millet, lentils, field grass
– Corn straw on the map
– 13 sales points
– Animals from the Bergmann farm installed (approval is available)
– Adapted ambient sounds
– More ground angles (32)
– Changed fruit textures
– Precision Farming ready
– Changed feeding
– AI traffic/pedestrian installed, helper AI installed
– ManureSystem completely installed in stables, productions and purchase/sales points
– Changed lime and fertilizer textures
– All ground layers of the map can also be painted
– Premium DLC Ready
– Placeable bale storage for hay, straw, corn straw, silage are also available in the shop

Version 1.2:
* Fixed Stubble destruction (triticale, spelt, rye) does not work properly
* Fixed Muesli pallets
* The gate at the horse pasture has a colli attached to it that moves with it
* Eggs/chickens fixed
* Chicken feed big bag fixed
* Feed mixer loads faster
* Grain mill sound turned down
* Tapered potato washing system timing of conveyor belt improved
* Grain mill, wheat can now be processed into grits
* Fertilizer, seed prices at original
* Unloading trigger for liquids increased (fermenter, fertilizer production)
* Sales trigger at the livestock dealer increased
* Some sales prices adjusted
* Smoking chamber, hall, shelter lights fixed. Greenhouses additional water trigger installed outside
* FertiMaster big bag trigger slightly revised (big bag must always be slightly above the grid otherwise it will not empty)
* Corn stubble destruction fixed
* Adjustments to Fruit.xml and Growth.xml
* Gates now close more slowly
* Feed mixer recipe (cows) adjusted
* Animal feeding revised
* Slurry problem at the BGA revised
* Straw tarpaulin pigsty & cowshed revised
* Lime silo trigger set to the right place
* Snow problem on the farm fixed
* 180 square bales could not be pressed fixed
* Pallet output trigger in the vegetable store moved
* Cowshed manure trigger moved forward so that the manure no longer spawns so far back, you can push the manure into the milk chamber
* Shelter on the farm was not sellable
* Corn straw texture revised
* Slaughterhouse missing entry BoughtwithFarmland
* Calves gave milk was changed
* Lentil sowing time and harvest time changed
* Field grass Seed consumption was too high
* If you wanted to load mixed feed and there was manure in the manure tray, manure was loaded into the tipper, this has been revised
* Fertimaster & Seedmaster sound turned down
* Dairy renamed Dairy Sales
* Sales points revised so that the Forage Contracts mod works without problems
* Machine hall revised, roller door disappeared into the ceiling
* Cardboard factory adjusted, some boxes slide under the machine
* The trigger was not in the right place in the chicken feed silo
* In the hall with the potato washing system, TipColli was added so that potatoes no longer slip through the wall (requires a New savegame to work)
* Compost had no point of sale
* Spawn point at the dealer changed so that the vehicles spawn at the front and not at the back
* Wall at the chicken farm revised
* Innovations
* Bale storage for clover hay installed in the machine hall
* All bale storage now has the same capacity
* Some cycles and outputs adjusted
* Storage for loose bulk goods (straw/corn straw/grass/hay) added in the hall where the potato washing plant is located
* Hall with the potato washing plant visually revised
* Collectibles installed on the map
* Straw is now required on the horse pasture, horses now also give manure
* Compost storage & BGA input increased to 500000 liters
* Pig feed now goes into the farm silo

Credits:

(TWFT) Hahner

Game version:

Farming Simulator 22

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Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.

The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.

The final step. Have fun with Farming Simulator mods!

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