Additional Filltypes v 1.0
Additional Filltypes v 1.0
With this mod you will have a collection of new materials (fill types) that works globally on any map (both basegame and modded).
These new materials is ideal for roleplaying or to be extended by other mods, and they also opens up for new posibillites to earn income with transport missions.
New Materials:
– LIMESTONE: Limestone stones that can be ground into lime
– GRAVEL (8-16): Washed medium sized gravel without fine particles, typically used in pathways or when mixing concrete
– CONSTRUCTION GRAVEL (16-30): Washed coarser gravel without fine particles, typically used as a draining base layer
– CRUSHED STONE (0-32): Mix between fine and coarse gravel, including fine particles (i.e. sand/rock flour), compacts well and is typically used as foundation for structures
– TUMBLED STONE (12-24): Premium washed and tumbled medium sized stones, useful for decorating purposes
– SAND: Fine particles of sand or rock flour (byproduct from crushing rocks)
– COAL: Fossil based fuel, used in industrial processes like production of steel or electricty
– SOIL: Unsorted low nutrient soil mixture containing both small rocks and other debree
– TOP SOIL: Sorted soil without any debre or rocks of any significant size, ideal for planting grass, bushes etc
– POT SOIL: Premium high-nutrient mixture of potting soil with good drainage qualities
– DIRT: Rough mixture of soil, sand, small/medium sized rocks and other debree, uselful as a filling material
– ORGANICWASTE: Various organic waste materials mixed, both “greens” (grass, fresh leaves etc) and “browns” (hay, wood, dry leaves), used to create compost
– COMPOST: Nutrient rich compost soil, ideal to enrich low nutrient soil or to resupply organic matter to eroded fields
– CHARCOAL: Lightweight carbon based fuel produced in a low oxygen environment (pyrolysis), useful to enhance soil quality or for residental cooking (e.g. barbeque)
Gameplay:
Besides adding new filltypes, this mod does not change any gameplay elements, which is intentional to ensure maximum compatabillity (including consoles).
However, will use these filltypes in other mods to enhance various gameplay elements, and other modders can use these materials in their mods too.
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How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!






