Geistal Map v 1.2
Geistal Map v 1.2
– 250 purchasable areas
– Over 45 forest areas
– 108 fields and 32 meadows, 157 hectares, most fields are 1-2 ha in size
– 64 pretzels built for collection
– Over 20 sales points and several wood pellet delivery points (households)
– 17 production points, including two BGAs
– 10 small and large farms, two of which have hay dryers
– Buildings and some interiors can be sold
– A construction yard and a fire station are built
– The road network can be purchased and cleared in winter
– Some public gates can be used
– Adapted animal feeding systems
– Some purchasable buildings
– Some buildings on the map can be placed by the user
– Water can be taken from any river/pond/lake
– No tornado appears during active disasters
– A train is included and travels across the entire map
– No AI splines are yet included
Additional crops and revised crops:
– Spring wheat (Wheat)
– Spring barley (Barley)
– Winter wheat
– Winter barley
– Triticale
– Spelt
– Rye
– Green rye
– Vetch rye
– Grain corn (Maize)
– Silage maize
– Alfalfa
– Clover
– Field grass
– Revised meadows
– Mustard
– Catchcrop Mixture
– Flowering cover crop
Additional products:
– Solids
– Apples
– Clean potatoes
– Wood pellets
Version 1.2:
– Minor bugs fixed
– Map version with built-in bale storage
– Fixed bunker silos at Gmeinbauer (only on new save games)
– Multipack D14 error with packed bales fixed and extra Multipack D14 bale wagon installed
– Apple juice and a small juice press added for placement
– Apple tree production quantity adjusted
– Prices adjusted for clean potatoes
– Chopped material (also for alfalfa/clover) weight adjusted, as well as adjustments in the fillTypes XML
– Clover and alfalfa visual adjustments, as well as yield adjustments
– Grass texture adjustments and ground texture adjustments
– Some HUD images edited
– A few translations adjusted
– Gate collisions at the Birkach grain mill adjusted
– Farmland at the can factory is no longer purchased automatically; there are no gameplay issues for those already purchased
– Some triggers at Gmeinbauer adjusted; cow barn doors now open properly
– extra manure heap built at Gmeinbauer’s pigsty
– Silage trigger at the livestock dealer adjusted
– General texture adjustments
– Background edited
– Tree limit increased to the maximum of 30,000 (map has over 32,000 trees)
– More trees can be placed
– Under Decoration/Miscellaneous, there are now decorative trees without a tree limit
– More paintable foliage and ground textures added
– The manure heaps at Schamirdahof and Bruckner are now sellable
Lucas G
How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!





