Move Placeables Advanced v2.4.0.0

FS25 mods

Move Placeables Advanced v2.4.0.0

Move Placeables Advanced v2.4.0.0

Move Placeables Advanced v2.4.0.0

Move Placeables Advanced v2.4.0.0

Move Placeables Advanced v2.4.0.0

About the mod:

This mod allows you to reposition placed objects. It supports movement along all three axes (X, Y, Z) as well as rotation around all three axes.
Usage:
– Open the construction screen (default: Shift+P)
– Click on the placed object
– Select the Move button
– Left-click on one of the 3 displayed axes (green, blue, red) and move the mouse => Move the object along the selected axis
– Right-click on one of the 3 axes and move the mouse => Change the object’s rotation around that axis
– Press B to toggle free mode, just like when buying: off (default) = the ground is leveled and painted at the new position (additional earthwork costs), on = the object is moved without changing the ground
– Confirm the change by clicking on the placeable object again or pressing the Escape key; a final confirmation prompt will appear
– During editing, you can also reject or undo the change by pressing Escape
When guides are enabled (default), the following markings are displayed:
– White line frame: Leveling and texturing area
– Pink line frame: Collision area (not available in free mode)
– Yellow line frame: Fence path (only when moving)
Settings for the mod are located under General Settings in the menu:
– Free Movement: When enabled, moving objects incurs no cost.
– Show Coordinate Overlay: Displays the start and current coordinates (position and rotation) as an overlay when moving.
– Fence Undo Cost Refund: When enabled, undoing the last husbandry fence segment refunds its cost.
– Align Axes to the Object: When enabled, the move gizmo aligns to the object’s own axes by default instead of world axes.
– Show Guide Lines When Buying: Shows colored guide lines while buying/placing an object (collision area, ground clearing area).
– Show Guide Lines When Moving: Shows colored guide lines while moving an object (collision area, ground clearing area, fence outline).
ATTENTION! This mod is a complete remake of the mod “Rearrange Placeables” by Helfer B (myself).
The new mod is not compatible with the old mod but replaces it.
All functions have been revised and optimized to provide a better user experience.
If you are using the mod “FS25_RearrangePlaceables.zip”, you must delete it first in order to use the new perfect version “Move Placeables Advanced”.
Changelog 2.4:
– NEW: Free mode toggle (B) when moving placeables, just like when buying
– Free mode off (default): the ground at the new position is leveled and painted with the ground texture, and the area is cleared (field, weeds, stones, decoration, bulk material); earthwork costs are added to the moving price
– If the ground cannot be adjusted (e.g. blocked), you are asked whether to move the object without ground adjustment
– Free mode on: the object is moved without changing the ground (previous behavior)
– Fixed: Pallet spawn areas (e.g. greenhouses, production points, beehives, husbandries, pallet/vehicle buying stations) are now moved with the object
– White guide lines (ground changes) are drawn slightly higher so they stay visible when overlapping with the pink lines
Changelog 2.3:
– Removed the “Fence Gate Fix” since Giants has since fixed this in the base game
– Corrected the colors of the gizmo axes (Thanks and apologies, nilBrain)
– NEW: Display of collision detection areas (non-free mode) when purchasing new placeables and moving them, indicated by white lines
– NEW: Display of ground adjustment areas (leveling, texturing) when purchasing new placeables and moving them, indicated by pink lines
– NEW: Options to show or hide guide lines when buying/moving placeables
Changelog 2.2:
– Added an option to specify whether the axis shift aligns with the object’s axes or with the world axes
-> Default: Object axes, previously world axes (check last Screenshot)
Changelog 2.1:
# New Features
– When moving animal barns, pasture fences are now also moved, indicated by yellow lines
– Fences automatically adjust to the new ground level when moved
– After moving an animal pen, you are asked whether a (new) pasture should be created within the fenced area
– Map hotspots and teleport points for production facilities/animal pens/etc. are now also correctly moved and updated
– Refund for barn/fence construction: Undoing the last element now also refunds the cost of that element (discovered and requested by DerElky)
-> Configurable in the game settings (menu), default: enabled
# Bug Fixes
– Fixed collision areas when moving placeables & immediate release of previous collision areas
– Fixed synchronization issues in multiplayer for pastures, fences, and animal displays
– Pre-placed map placeables that are moved are now saved at the new position and loaded correctly with the save game (separate XML in the save game)
– Multiplayer
# Base Game Bug Fixes (Starting with Game Version 1.18)
– In rare cases, fence gates float or sink into the ground after loading a save file
-> All fence gates are repositioned at startup and adjusted to the terrain height (reported and requested by [WF] T4xs)
Changelog 2.0.0.0:
– Completely new code
– Various minor bug fixes
– Various logic optimizations
– Pre-placed map objects can now be repositioned without errors
– Added setting for repositioning costs
– Added overlay showing before/after/diff for the object’s alignment and rotation (can be disabled in settings)

Credits:
Helfer B.

How to install FS17 mods?

Firstly find a mod which you like and want to download. Then download a mod to your PC. Mods are usually in .zip format file. But sometimes it can be in .rar. If a mod file is a .zip format no needed additional actions. If a file is in .rar, then you must unarchive mod with software like WinRar or Zip7. Windows 10 users no need to use software for archives, Win10 itself has a feature to unarchive files.

The next step is to find mods folder in your PC. Usually, it is in Documents/My Games/Farming Simulator 17/2017. Open the "mods" folder and put downloaded .zip archive or unarchived .rar file to this folder.

Last step. Enjoy of FS17 mods!

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