Auto Open Gates v 1.0

FS25 mods

Auto Open Gates v 1.0

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About mod:

This mod extends the base AnimatedObject functionality so that doors and gates open automatically when a player or vehicle enters a trigger area. It does so by reading custom XML settings defined inside the `` tag of an animatedObject entry.

The following custom XML keys are supported:
1. “autoopen=false” (default: true)
Enables or disables the auto‑open behavior globally. If not set, is true by default. When set to false, both vehicle and player auto‑open are disabled regardless of the other settings.
2.” autoopenVehicles=false” (default: true)
When true or not set, vehicles entering the trigger will cause the door/gate to open.
3. “autoopenPlayer=false” (default: true)
When true or not set, the player (on foot) entering the trigger will cause the door/gate to open.

Usage Examples: In your mods XML file
Enable auto‑open for both vehicles and player: don’t need to set, enabled by default.

Disable auto‑open for both vehicles and player
Disable auto‑open for player
Disable auto‑open for vehicles

Credits:

Levis modding

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How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.

The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.

The final step. Have fun with Farming Simulator mods!

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