Hand Pushable Machines Pack v 5.1.1
Hand Pushable Machines Pack v 5.1.1
A pack of several DIY hand pushable tools for smaller field works, from cultivating to harvesting.
It consists of:
A cultivator/subsoiler and a plow, 200€, 2 meters work width. Plus a smaller version of both for 200€ and 1.2 meters work width.
A lime/solid fertilize/manure spreader, 300€, 1.4 meters work width.
A liquid fertilize/slurry/erbicyde spreader, 300, 1.4 meters work width.
A liquids tank, for water, milks and other liquids, 300€, 500 liters capacity.
A weeder, 200€, 2 meters work width.
A multifruits planter, 300€, 1.4 meters work width. Can sow extra crops in supported maps.
A rice saplings planter, 300€, 1.2 meters work width.
Two rollers, one for fields and one for grass care, 150€, 1.2 meters work width.
A mower, a tedder, a mulcher, 150€, 1.2 meters work width, and a windrower, 150€, 2.6 meters work width.
A forage harvester, 1500€, 1.4 meters work width.
A forage wagon and a stone picker, 200€, 4.1 meters work width.
A grain and 4 root harvester, 1500€, 1.4 meters work width each.
There are 3 main machines separated for sugarbeet, potato and vegeatbles for full and clean ai support, and a fourth machine without ai but with all the crops in one and guided driving.
A grape and a olive picker, 1500€.
A cotton picker/baler, 200€, 1.4 meters work width.
A small baler, 200€, 1.4 meters work width.
A vine pruner, 200€.
A bulk and a bale/pallet cart, 60€.
A forklift, 200€.
All the machine are partially inspired by real life manual tools or completely invented trying to mantain a believable function.
Most machines comes with selectable colors.
Beign all new vehicle type, most have the prompt to start even if it makes nothing, a couple are always on for game requirements.
All machines “start” unfolding/lowering (V), harvesters are better lowered with (V) because unfold alone don’t lower them competely.
Almost all machines support ai helpers, minus the vines machines that are disabled by game design, and the baler and the forage wagon, that i’m unable to make it work, but those missing have Assisted Steering support.
For Courseplay users, all machines have support, even those that vanilla ai can’t use, especially the multifruit harvester, so if you’re using CP for your helpers, consider buying this instead of the separate machines.
Version 5.1.1:
* Fixed the external cameras, now doesn’t glitch/brake/go wonk anymore (hopefully)
IllGib
How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!



