Animal Production v 1.0.0.3

FS22 mods

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About mod:

Added a couple basic things to this instead of creating a tiny mod to do one little thing.
This mod allows you to send animals to production placeables/facilities in order to make meat products, etc. Designed to be used with placeables set up to use this feature.
Currently 1 animal = 1 liter of fillType as far as production goes.
Animal Fill Types can now be renamed in the map fillTypes.xml. Otherwise, this mod will automatically give them proper titles. Animal subTypes are also categorized by their main type as well, allowing you to use fillTypeCategories=”” instead of fillTypes=”” in your unloadTrigger line(s) if you so choose.
Also added a sdk folder to this mod with an example xml snippet and a generic animal trigger to help you set up your own animal production facilities.
This mod is currently being used with many PV placeables.

Version 1.0.0.3:
* Added the one line husbandry limit increasing code (64 max husbandries)
* This will not interfere with the other one, but you do not need both
* Increased the amount of animals you can move at one time to 1000 (up from 60)

Credits:

ThundR

Game version:

Farming Simulator 22

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How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.

The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.

The final step. Have fun with Farming Simulator mods!

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