John Deere S600I Series European v 1.1
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John Deere S600I Series European v 1.1
Configurations:
– 8 Wheels Configurations in 2WD or 4WD variant (Singles, Wide Singles)
– 2 Tracks system Configurations (2014 S600 Tracks System)
– All s600i Series motor Configurations (S660i, S670i, S680i, S685i and S690i)
– 6 Pipe Configurations (5.6m (18.5ft), 6.9m (22.5ft) Pipe, 6.9m (22.5ft) Foldable Pipe, 7.9m (26ft) Pipe, 7.9m (26ft) Pipe 2015, 7.9m (26ft) Foldable Pipe 2015)
– 2 Chopper Tailboard Configurations (Power Tailboard, Regular Tailboard)
– 4 Hitch Extension Configurations (No, Standard, Static Extension, Foldable Extension)
– 6 Numbers Configurations
– 2 Tires brands (Michelin, Mitas)
Addons and New things:
– IC Scripts (10 animations)
– Fully realistic Displays with all new Turning ON animations, HUDs and Dashboards Numbers & Animations (Rotating Turning ON circle, separate Monitor Lights for Turning and work positoin – First that kind of animations in FS19)
– Remodeled interior + Foldable GPS monitor with scripted Display
– Fully European version: all EU decals and stickers, proper EU Spreader, proper back lights with lights holders and engine spec
– Realisitc S600 “beep” warning sounds for 50%, 80% and 100% grain tank sounds
– Realisitc S600 threshing sounds
– Spreader works only when we will select “swath”, when we select “straw” – Spreader will fold and turn OFF
– Lot of interior details like Dashboard Icons for Beacons, Lights Stages, Hazards, Turn Lights etc
– All real Number Dashboards for Worked Hours, Worked Hectares, Operating Time, Speed, RPM, Capacity, Temperature (oil and engine) Fuel Usage and Fuel Capcity
– Fixed all things missed by Giants
– Real xml values (speed, capacity of Grain Tanks, fuel capacity, fuel usage, overloading speed, motor scales and power)
– Monitors work in 3 Stages: Turning Animation, Normal, Light Stage
– No more “sliding” issue
– Fixed real mass and center of mass
– Reduced file from 84 MB to 43 MB
Animations:
– 10 animations on IC Scripts (wolant x2, buddySeat, armrest, GPS monitor, CB radio, interior Light, move Display, work Display and statistics Display)
– Fully scripted interior (monitors, icons, lights, HUDs, Dashboards)
– TurnON animations
– Enter animations
– Realistic physics
– Lot of moving Parts with separate functions
– Chopper table works only when unfolded
– Lights with reciveShadows
– All standard functions
Version 1.1:
* 3 new wheels Configurations
* 10th IC Script animation: Cab Light
* New, true working ladeer Chains
* Fixed Dashboards numbers on Displays
* Fixed Particle animations for all chopperTable Configurations
* ModDesc fixes
BlendArt, JHHG Modding, LR Modding SiiD Modding, Terre d'Acqua Team - Farming Simulator RICE experience
Farming Simulator 19
How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!