Realistic Livestock RM v 1.2.4.0
Realistic Livestock RM v 1.2.4.0
Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.
Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits.
This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.
Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with infection, treatment, and immunity
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– Move tab for transferring animals between husbandries
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Multiplayer support
Supported Maps & Packs
Maps: Hof Bergmann – ducks, geese, cats, rabbits, alpacas, quail with full breeding support
Animal Packs: Cow Breeds Pack for RLRM by ConGan98 – additional cattle breeds
Notes
– Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license
– Savegame data from Arrow-kb’s original version is automatically migrated on first load
– Font Library mod is no longer required
– Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem
Limitations
– Multiplayer: Dewars (AI semen canisters) cannot be physically picked up by clients. Works in singleplayer.
Installation
Place FS25_RealisticLivestockRM.zip in your mods folder.
Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it – data migrates automatically.
Version 1.2.4.0:
Added:
– Map support: Le Mechet by MA7Studio – four French cow breeds (Charolaise, Montbeliarde, Simmental, Vosgienne) with bull variants; full breeding, genetics, and reproduction; per-breed pricing, milk curves, and reproduction signatures preserved from the map’s source XML.
– In-game warning when two map bridges or animal packs replace the same animal type’s husbandry. The second one wins and the first one’s animals can become invisible (ghost animals); RLRM now shows a dismissible warning at mission start so the cause is visible instead of silent.
– Witcombe Park Farm 1.3.0.0 (v4) now loads cleanly with the existing map bridge.
Improved:
– Hereford adult cow and bull skin updated to a more breed-accurate red-and-white coat. Texture contributed by [MA] BavarianRednek.
– French translation refreshed by community contributor @squall39 (PR #83): native-speaker corrections to existing strings and translations for the new RL Tabbed Menu strings (Messages, Info, Move, Sell, Buy, AI tabs).
– User guide cattle milk chart now reconciles with the breed-range table; footnote spells out which factors compose into the table range (chart is the lifetime age envelope; the table folds in lactation-phase factor and genetics multiplier).
Fixed:
– Finance overview now shows “Medicine” for animal medicine costs instead of the `Missing ‘finance_medicine’ in l10n_en.xml` fallback.
rittermod
How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.
The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.
The final step. Have fun with Farming Simulator mods!



