Realistic Livestock RM v 1.2.6.0

FS25 mods

Realistic Livestock RM v 1.2.6.0

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About mod:

Replaces FS25’s simple animal clusters with individually tracked animals – each with unique genetics, breeding, diseases, and production traits. A maintained version of Arrow-kb’s Realistic Livestock mod.

Every animal is tracked separately with its own identity, genetic makeup, health status, and production output. Genetics are inherited through breeding, diseases can spread and require treatment, and production is driven by each animal’s individual traits.

This is a maintained version of the original Realistic Livestock mod by Arrow-kb, who has discontinued development. The goal is to keep the mod working, fix bugs, and make improvements where needed.

Features
– Individual animal tracking with unique identity
– Genetics system with heritable traits that affect production output
– Genetics display in animal names with configurable detail level (average score or full trait breakdown)
– Breeding and reproduction with pregnancy mechanics and genetic inheritance
– AI insemination system with semen dewars
– Disease simulation with infection, treatment, and immunity
– Animal monitoring to track individual animals over time
– Weight system tied to genetics and feeding
– Animal marking and castration
– Move tab for transferring animals between husbandries
– Daily summary mode for message log
– In-game help pages
– Highland cattle bull support
– Animal pack system: third-party mods can add new breeds or adjust animal balance
– Map support: Hof Bergmann (ducks, geese, cats, rabbits, alpacas, quail) with automatic version-aware compatibility
– Map support: Witcombe (UK breeds – Jersey, Gloucestershire Old Spot, Texel, Suffolk, Blue Faced Leicester, plus Hereford heritage profile) with automatic version-aware compatibility
– Map support: Le Mechet (French breeds – Charolaise, Montbeliarde, Simmental, Vosgienne) with automatic version-aware compatibility
– Simple support for butchers using Extended Production Point (EPP) mod
– Mod compatibility checks at startup: hard-block dialog for incompatible mods, plus a dismissible warning tier for mods known to degrade gameplay
– Multiplayer support

Supported Maps & Packs
Maps:
– Hof Bergmann ducks, geese, cats, rabbits, alpacas, quail with full breeding support
– Witcombe UK breeds (Jersey, Gloucestershire Old Spot, Texel, Suffolk, Blue Faced Leicester) with full breeding support; Hereford heritage profile
– Le Mechet – French breeds (Charolaise, Montbeliarde, Simmental, Vosgienne) with full breeding support (NOT compatible with Cow Breeds Pack unless you use the latest development version – both replace the cow husbandry config)

Animal Packs:
Cow Breeds Pack for RLRM by ConGan98 – additional cattle breeds

Notes
Based on Arrow-kb’s Realistic Livestock mod (v1.2.0.5), released under GPL-3 license
Savegame data from Arrow-kb’s original version is automatically migrated on first load
Font Library mod is no longer required
Incompatible with FS25_EnhancedLivestock, FS25_MoreVisualAnimals, and FS25_EnhancedAnimalSystem

Installation
Place FS25_RealisticLivestockRM.zip in your mods folder.
Migrating from Arrow-kb’s version: Remove FS25_RealisticLivestock.zip and FS25_FontLibrary.zip. Back up your savegame first, then load it – data migrates automatically.

Version 1.2.6.0:
* Herdsman automation tasks (preview): a new Herdsman tab where you build tasks that sell, buy, castrate, name, AI inseminate, or move filter matched animals across your pens automatically each day – fully multiplayer synced
* Trailer transfers in the RL Menu: load and unload livestock trailers from the menu – move animals at a pen, buy/sell straight into a held trailer at the dealer, or load loose horses out in the world.
* More accurate breeding: pregnancies now track each animal’s gestation period and young animals grow over their proper age range, especially at higher days-per-period settings
* Goats fixed in the genetics overview: they now correctly show milk production instead of wool, across the menu, info dialog, and on-foot look-at panel
* Multiplayer fix: RL Menu settings now sync to the server and persist across save/reload, instead of being silently lost on dedicated servers

Credits:

rittermod

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How do I install Farming Simulator mods?
Find a mod that you like and want to download first. Then, on your PC, download a mod. Mods are typically in.zip format. However, it is sometimes in.rar format. If the mod file is in.zip format, no additional actions are required. If a file is in.rar format, you must unarchive it using software such as WinRar or Zip7. Windows 10 users do not need to use archive software; Win10 includes an unarchive feature.

The next step is to locate the mods folder on your computer. It is typically found in Documents/My Games/Farming Simulator [Your FS game version, e.g. 2022]. Open the "mods" folder and place the downloaded.zip archive or unarchived.rar file there.

The final step. Have fun with Farming Simulator mods!

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